Shivani
It's like a blurb, but longer
Hi, my name’s Shivani and I’m a game designer with a focus on system design.
- Over four years of experience as part of three award-winning studios
- Designed and implemented innovative free-to-play systems in a BAFTA-nominated narrative mobile game, boosting D1 retention rate by 18% and doubling engagement time per session.
- Worked with brands such as Marvel, Warner Bros and Netflix across two shipped titles
- Designed for VR, console, mobile and web
☎️ Get in touch
- 📮 Email: shivanishawr@gmail.com
- 🕸️ Linkedin: linkedin.com/in/shivanishawr
👀 Currently…
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2023 -: I’m a game designer at Scriptic, a BAFTA-nominated, immersive storytelling platform at the intersection of film, TV & games.
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🎙️ I often talk about designing games and entering the games industry during game events such as the Games Education Summit UK, supporting people with brilliant ideas and a passion for the craft.
⭐ Awards & recognition
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🎙️ Featured in She Plays Games 100 in 2022, a list including 100 of the video game industry’s most inspiring women who are having a positive impact and are pushing boundaries.
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⚛️ Featured in Science Museum’s Technicians: The David Sainsbury Gallery since 2022, representing the games industry as a game designer.
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🎮 Games Careers Week’s Steering committee member for the BGI in 2021, finding ways to make the games industry more accessible
🤹♀️ Past Stuff
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2023: I had the privilege of collaborating with Nextgen Skills Academy to teach the same course I took when starting out in games.
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2021-2022: I was a game designer at Kuato Studios, a multi-award-winning developer and publisher of children’s learning apps and games with a love for storytelling and language development.
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2021: I worked with the fab team at award-winning VR game studio Triangular Pixels, as a junior game designer on the highly anticipated sequel – Unseen Diplomacy 2.
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2021-2022: I volunteered as the Discord community manager for BAME in Games, a grassroots advocacy group promoting diverse talent within the games industry. Over 100 people joined when we launched our server, and are currently over 300-member strong.
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2021: I pitched a game idea to Sony Interactive Entertainment within a week as part of the “Get Started with Games Design” course ran by The Prince’s Trust in collaboration with NextGen Skills Academy.
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2021: I have previously playtested games, providing test reports for Boxitaire and A Hero’s Guide to Gardening, which helped me gain an insight into design decisions made in games while developing my analytical skills in the context of games.
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Before 2021: I’ve been a workshop coordinator, medical administrator, jewellery designer, website designer, digital marketer and data analyst over the years.
I believe the learnings from working in those industries help me bring a different perspective to my work as a designer, especially in areas such as empathy, UX, and data-driven decisions.
Reviews
I worked closely with Shivani on a number of features at Scriptic, and she was always knowledgeable, creative, and easy to collaborate with. Her ability to rapidly create user-centric solutions to design problems was extremely valuable, and she would be a great addition to any development team.
~ Colin Whiteside
I worked with Shivani for over a year across a variety of projects at Kuato, including internal IPs and external work for clients such as Disney.
As a designer, Shivani brings passionate, focused attention to the creative process, with an excellent eye for detail.
She has a true talent not only for identifying improvable points in projects but also finding meaningful solutions to help solve them.
As a programmer she is a pleasure to work with, both for her positive energy and enthusiasm, and for her meticulous approach that answers many of the harder questions before they need to be asked.
I would recommend her for any company looking for a designer who can bring real improvement to a design or prototype.
~ Antony Churchill
Shivani has been an absolute joy to work with in her time at Kuato. Her hard work, sense of fun and infectious enthusiasm resonates through her concepts and
I’ve loved every minute of helping her develop and flesh out those concepts. She communicates exceptionally well, proven time after time whilst leading the design on a recent project for Warner Bros. while using an external overseas development team.
She liaised with in-house artists and animators and external development teams to help bring her well thought-out design to life. I would highly recommend her for any game design positions.
~ Mat Metzner